Class RegisterFaceCommand
Describes the command to register a face to a surface.
Inheritance
System.Object
RegisterFaceCommand
Implements
Namespace: AlchemyBow.Navigation.BackgroundProcessing
Assembly: AlchemyBow.Navigation.dll
Syntax
public sealed class RegisterFaceCommand : ICommand
Constructors
| Improve this Doc View SourceRegisterFaceCommand(Vector3, Vector3, Vector3, NavigationSurface, NavigationFaceWrapper)
Creates a new instance of the RegisterFaceCommand class.
Declaration
public RegisterFaceCommand(Vector3 a, Vector3 b, Vector3 c, NavigationSurface surface, NavigationFaceWrapper handle)
Parameters
Type | Name | Description |
---|---|---|
UnityEngine.Vector3 | a | Point a of the triangle. |
UnityEngine.Vector3 | b | Point b of the triangle. |
UnityEngine.Vector3 | c | Point c of the triangle. |
NavigationSurface | surface | The target surface. |
NavigationFaceWrapper | handle | The face handle. |
Methods
| Improve this Doc View SourceExecute()
Executes the command.
Declaration
public void Execute()