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  • Api Documentation
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  • Introduction to AlchemyNavigation
  • Main components
    • Alchemy Navigation System
    • Faces Holder
    • Simple Agent
    • Movement Modifier
  • Building a surface
    • How it works
    • Bake from geometry
    • Debugging holders

Building a surface

You already know that you can create a navigation surface:

  • manualy (see)
  • directly (see)

In this chapter you will learn about important details of the process and how to speed it up.

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