Bake from geometry
The BakeFromMesh
is a high level tool that allows you to create face holders based on the scene geometry.
To use it, click Window->AlchemyNavigation->BakeFromMesh.
Window Property | Description |
---|---|
Connection Radius (Settings) | The maximum distance between vertices to be counted as one vertex. |
Upwards (Settings) | The upwards direction. |
Max Slope (Settings) | Maximum angle between Upwards and the normal of face. |
Result Holder | The parent object for the result face holders. |
Result Position | Specifies the way the results are placed. |
Mesh Filters | An array of the geometry sources. |
As the results are baked you can modify them with standard features of the FaceHolder component.
Note
You can also BakeFromMesh
in scripts - see.