Bake from geometry
The BakeFromMesh is a high level tool that allows you to create face holders based on the scene geometry.
To use it, click Window->AlchemyNavigation->BakeFromMesh.
| Window Property | Description |
|---|---|
| Connection Radius (Settings) | The maximum distance between vertices to be counted as one vertex. |
| Upwards (Settings) | The upwards direction. |
| Max Slope (Settings) | Maximum angle between Upwards and the normal of face. |
| Result Holder | The parent object for the result face holders. |
| Result Position | Specifies the way the results are placed. |
| Mesh Filters | An array of the geometry sources. |
As the results are baked you can modify them with standard features of the FaceHolder component.
Note
You can also BakeFromMesh in scripts - see.